Showing posts with label mtgo. Show all posts
Showing posts with label mtgo. Show all posts

Tuesday, January 20, 2009

The dawn of a New Day..

Today in the United States we have inaugurated a new President. A nation who has had a lot of pains the last 10 years - now is the time to heal.

I am looking forward to a new year. New President, new MTGO stuff and new stuff in WOW. Pauper is now a semi-official format for casual gameplay in MTGO v3.x live.

Also am glad my tank DK carrionwind and drunkadin tharionwind are doing well in WOW on SH server.

Hope all is well with you - blessings on this new day...

Tharionwind

Thursday, October 23, 2008

Shards of Alara Premier Events tomorrow in MTGO

We've experienced casual drafting in Alara for a few days now. Folks are playing some interesting combos (much more colorful last few sets). The system seems to be stable and WOTC seems happy with the relative lack of issues.

I am taking a wait and see approach to this new set. We'll see how MPDC and TPDC hit *next* week (the 2nd week of Shards tech available to PDC players).

More updates as we see how Alara pans out in the next few weeks.

Rock on!

-tw

Friday, October 17, 2008

Shards of Alara going Live Monday 10/20/2008

Be prepared Paupers - the new booster format and Shards of Alara hit Monday. We already had this week's patch Wednesday that prepared the live system for MTGO.

IPA/OTJ goes to Classic from Extended. Futex is now just Extended Pauper (OLS onward) and STD loses PLC/TS. I will miss Vampiric Link - was fun in my BlackRush beatdown STD pauper deck. I reteched my stuff into white (still BW hybrid) using the nice 0/1 Moth that gets +4 lifegain anytime it blocks (it stacks as you declare blocking so you get the 4 lifegain even if its burned).

We have a pesky PDC classic bug with the Flagbearers. Coaltion Honor Guard and Standard Bearer do not work properly against storm affects (Grapeshot and Temporal Fissure specifically). Proper way to function - gotta target CHG/SB if in play until they are removed *then* you can target player/controller/other creatures in play. Been noted, Wotc_Lee Sharpe is working with devs (its not an A1 priority but its in top 20%) to get it resolved eventually.

Classic is tough - wide format from 7th/ipa to X/alara starting next monday. Thousands of commons to choose from. With the Gold (multicolor) and hybrid (two unique colors) commons - IPA isn't the only solution anymore. Discard decks still have some great tech so WATCH OUT.

I want to thank Wildman, Newman and Spikeboy for all the game testing as of late - its been lots of fun and got me back into STD pauper gaming. Y'all rock!

Last note - I really dislike this new booster policy - 1 land in each booster of Shards/Alara going forward. Meaning we're stuck with a ton of land as veterans. A Much Simpler solution for paper and MTGO -- SELL LAND PACKS TO THE NEWBIES. ITS bad that I already have over 750 lands as it stands now. Less reasons for me to buy boosters as I'm not in the mood to buy land this way. I don't mind random lands (foils preferred lol). But get the land packs out to the newbies and don't punish/flood veterans with common basic land.

Rock on folks!

Wednesday, October 15, 2008

TPDC - Classic Pauper can be rough

Thanks again to Lathspel for hosting TPDC. Was a fun event last night in /tpdc and /tpdc_results. Classic has over 2,000 unique commons to choose from in a cardbase from 7th/ipa to X/Shadowmoor.

First round I faced a very creative black deck. Had tough creatures that had some negative offsets (3/3s that gets -1/-1 for each spell casts til EOT or -1 life for every creature cast after etc). I had a hybrid black deck that had rats maindeck (chittering and relentless). Lost Game 1 but multiple Morning Thrulls for Games 2 and 3. Won 2-1.

2nd round was against my friend GSG. Very good deck - multicolor with Armadillo cloak, phantom tiger and a few nice trick cards. Hard to win game1. Took one of the games to 42 life but GG had enough cantrip/funk to keep my BHR classic deck under control. I had to prepare for work in any event - but it was fun!

Daily PDC free Pauper Events - occuring all over. Check PDCMAGIC.com or MTGO Boards PRE forums (Player Run Events) links on rightside of my blog.

Monday, October 13, 2008

Monday PDC event - MPDC was fun..Tactical Mulligans were missed

Monday's PDC event was a fun one! Thank you to ZeroFusion for hosting it (runs at 12pm Pacific, 7pm GMT in /join mpdc). We had 14 players and I do like the current flavors in standard.

My first round was a smash. I won 2-0 with some quick hitting Mimic flying. Nightsky Mimic with apparition, NG hag, unmake or the 4 cost wither hag makes for a fast hitting rush by Turn 5.

Round 2 - Mimics for my opponent and my mimics don't show. Should have done a tactical mulligan. Bogle the pain in butt is hard to remove. Note that Grave Peril should ONLY be deployed one at a time (if you have two out - BOTH get sac'd when next nonBLK critter comes out).

Round 3 - Mimics again (Red/Blue...RU) and very effective. I don't get my mimics out in a fast order (my deck is best when aiming for T5-T6 kill).

Just note to tactically mulligan - it can be important to get key cards for win condition. Also note to be patient as if you have a nonrush deck - you can survive and come back from the brink of defeat for the win.

Hats off to our PDC folk - glad to see y'all came out. Some upcoming things look good - be WARNED Shards of Alara is scheduled for release NEXT MONDAY on October 20, 2008.

Peace out!
-TW

Saturday, October 11, 2008

Pauper 2hg event last night (Friday) - thank you Lathspel!

Lathspel saved the day and became the defacto volunteer host for Pauper 2hg. It was quite fun and even my friend JD joined in. The qualifiers started out as FFA matches. That was fine as I beat down the guy across from me to under 10. Even had a x/x Timberwatch boost from another player (NE of me on the game grid). It was funny until all 3 took swings at me. I died first. Then my target died. Top2 from each FFA table played in the 2hg finale.

Pauper 2hg is just as fun if not more exciting than 2hg regular. I hope to see everyone out in /join pdc, casual room, Anything Goes, Multiplayer and more!

Rock on

Monday, October 6, 2008

MPDC STD Pauper event today - it was great!

First of all big thanks to ZeroFusion for hosting MPDC - it was a BLAST. I recommend new players start out in Standard PDC to get used to things. Futex and Classic can be *quite* rough if your new.

While I did not make it to the top4 - I did place 7th with my 2-1 record. In the first round I lost to a clanmate friend hokusai22! It was close and it went to the 3rd game of that match. RedDeckWins in pauper can be tough!

Down 0-1, I then went on and faced a really cool B/W deck from gershon. He had a suprises. I had to flip and get creative with my Blk/Fly-HybridLife deck. I won 2 games but they were hard fought.

tied 1-1 going into round 3 - I faced off against dyagos. He had a very creative U/R deck. Cinder Pyromancer, Grinning Ignus and the Banneret can make it for a plink war. To add to it he splashed blue and topped off with Grapeshot swarms. It went 3 tough games but I swung with a 10/10 flyer to finish off the last game (B/W Mimic with two hybrid enchants).

I didn't top4 - I placed 7th but I was 1 game away from going 3-0/top4. In any event - hope to see y'all in MTGO and especially in /join pdc!

It gets crazy with these LRW/MOR/SHAD/EVE hybrids and mechanics. I do like it in Pauper Standard.

Check the forums at - http://forums.gleemax.com/showthread.php?t=1097805 for info on this week's MPDC final standings and the top4 decks!

Wednesday, October 1, 2008

10 days in MTGO v3 ... and overall...

I am truly suprised but I like it. Its lag and crash free for me. The gameplay for 1v1 gaming is smooth and relatively easy to use. While it takes a bit getting used to from 1.x/2.x - its pretty nifty in the smoothness of gameplay. Also if you switch to another window - it will warn you via sound bells when its your turn to play etc.

PROS:
Stable (I haven't seen the system crash at all)
Lagfree (I'd like to see 3000-5000 in casual gaming and see how it holds up)
Generally Clean Look

CONS:
Trading Interface different (has problems if you switch scenes at 2nd confirm)
Card viewing is a pain (the card display is detachable/adjustable - but bad fit
OVERALL UI needs tweaking/improvement - chat UI is decent but could be better.



I am glad to see the /join pdc room doing healthy. It is sad to see the decline of /join bbs but as more folks return and MTGO gameplay increases (*cough* bring Leagues and Multiplayer on by 3.1/end of this year please!) - more folks may return to /join bbs.

I'm really liking Pauper Standard (PDC STD) format right now. KithkinPauperArmy is still my favorite in Standard but GreenFastSwing is now a close second. I have a GreenFastSwing deck that seems to be fun to play. I do need to implement some more control into it. It can kill by T5-T7 if not controlled. Some token generation, slippery creatures with Persist/nontargetting and interesting conspire effects.

Sometime I'll have to test out KPA versus GFS. For now - I'll fine tune them in the Casual gaming room and in some PDC PRE(Player Run Events).

I look forward to some fun PDC events this month!

Rock on!
-tw

Monday, September 29, 2008

Very exciting times upcoming - visit PDCMAGIC.com

Lots of pauper events and great info at pdcmagic.com! They really have some terrific information and the gatherling player ranking tool is very cool. With Shards coming out soon and ME2 just released - more fun to be had with commons in MTGO.

Long live PDC and lets have fun this fall. I hope to see y'all in MTGO V3 as its been live for over 100 days now.

Rock on!
-tw

Monday, September 22, 2008

V3 is alive and Tharionwind is back in MTGO

After 90 days at the new job - things have settled down.

I do like most of V3 - but I am concerned I am missing some cards (having Worth and Wizards CS take a look).

It seems rather stable - but I've heard of some post V3 launch bumps (happens with nearly any massive upgrade to an online app/game).

Hope to see you all there!

Friday, June 27, 2008

Its been two weeks -- at My New Job!

I am glad to report that I am wrapping up my second week at my new job. It turns out that my skillsets and 10+ years in IT are in demand. Smiles indeed.

I didnt have to move, still near Tahoe (I love the Lake!) and near family/friends.

I plan on returning to PDC and MTGO in the near future. For now Im winding down my WOW account (freezing it) as I've been VERY MUCH SO ENJOYING AGE OF CONAN!

:)

Regards to everyone in PDC and MTGO.

Rock on,
Tharionwind

Monday, May 19, 2008

A new day and a new dawn.

In this life we breathe. In the sunshine we warm our blood. In the evenings we share a meal or drink with friends and loved ones.

I am forward looking to the freedom I have now.

I am working with professionals and today is the first day of the rest of my life.

I will return to MTGO and bring to PDC new thoughts and my passionate is not gone - just resting as I work with Real Life and what happened to me on 4/22/08.

If anyone needs an IT project manager, Enterprise Storage Administrator or a Computer Consultant in CA, OR, NEV or otherwise - send me a note.

Tough Times never last - but Tough People Do. Pastor Robert Schuller.

Each strike out brings me one step closer to my next home run. --- Babe Ruth

Wednesday, April 23, 2008

MTGO V3 is up as of 4/16 and my life changed on 4/21

MTGO v3 is finally here, live, working. It seems nice and we'll see how it goes. Optimus Moses Worth is working hard to get this puppy to full growth.

As a side note - I was laid off yesterday after 8 years with a Fortune 100 IT company. Was a total shock. My performance has always been good - just economics have changed and a few hundred of us techs had to be cut from the payroll. I'm already working on 3 interviews and with two IT contracting companies.

Things change. MTGO v3 comes out. I move to a new job (will be shortly). The road of life is full of potholes - just make sure you dont crash into a sinkhole.

I will be around once again. Long live my friends, family and Pauper Countrymen and women.

Wednesday, April 9, 2008

Rest in Peace Version 2.x MTGO 9am Today

The last card played. The last shuffled curse. The last lag time out. The last draft, trade and grumbling about values.

Yay though I walk through the valley of the shadow of mtgolagdeath, I shall fear no rare nor evil. For thine is the time of the Great Upgrading. From down upon the Hilltop walketh Optimus Moses Worth to tell the masses of the news:

Thou shalt nog lag.
Thou shalt not covet another man's foils.
Thou shalt not put any other MMOs before MTGO V3.
Thou shalt not playeth Leagues nor Multiplayer til deemed appropriate upon Fixeth.
Thou shalt not steal another players fun and glory.
Thou shalt enjoy the newness of something 4 years old.
Thout shalt not ask why God made the Earth and Universe in 6 days and MTGO V3 took over 4 annums.
Thou shalt enjoy the breads of casual play until we deem the wine of drafting is good.
Thou shalt not complain about narrow chatness - for the the Divine Coder deeems it ok.
Thou shalt enjoy thineself within V3 goodness or pull the pin on the prayer grenade.

Be happy or we smite you dead.

Tuesday, April 1, 2008

Community and what it means to MTGO

MTGO has been around for 5 years, 9 months in live form 1.x or 2.x. Since 6/2002 it has been a strange phenomenon. Digital Objects for trade and sale. Digital objects in games that people "license to use from WOTC/Hasbro" yet in most folks held views they own them.

Its been a rough time since 2003 and the release of 2.x MTGO. MTGO has struggled due to its success with 1.x and also with 1.x flaws in design: hard coding each card's rules and a centralized master server as a bottleneck restricting growth. MTGO's team (post Leaping Lizards) tried to fix some things with 2.0 in 2003 but the crash was so horrid and nasty that they had to roll back. Ever since then 2.x has had its problems and crash/lag instability (past 3,000 or so users online at once).

Flash forward to April 2008. We're nearing the launch of MTGO V3. Its not the prettiest UI (I hate the vertical chat bar) and will launch without Leagues/Multiplayer (unless they fix that at the last minute).

Lets hope with the new 3.x infrastructure (cluster servers, better uniform coding for card rules/cards and expandibility) - we get growth in MTGO again.

What has held us together for the last 5 years of pain? Community. MTGO users on the forums and in MTGO have helped grow the community and keep it cobbled together. Critics and fans of WOTC both help make the MTGO Forums and MTGO itself a better place. I applaud one thing WOTC DOES right: They let us speak our minds on the wizards.com MTGO Forums (within some reason).

Regarding PDCWAR: Rise of Commonaria - we will be launching the Beta 1 Post V3. V3 is so close, I dont want a hangover between the downing of 2.x live and the launch of V3.

More news to come soon on PDC and MTGO!

Wednesday, March 26, 2008

Morningtide Release events are nearly over...

And MTGO survived. Had single client restrictions (SCR = 1 user account on at one time), alternating days for different events and other speed control mechanisms. Once V3 hits live - we'll have a stronger base system (and not 1 master server for most nongame interactions).

MOR is good to PDC - good ww stuff and other creative fun stuff. Dredge is a dangerous tech in Extended and such. I like Reinforce and Clash for MOR tech. Look forward to More fun stuff with Shadowmoon.

Continued work on PDCWAR: The Rise of Commonaria - we're finalizing the launch of the beta with more info to come.

Sunday, March 23, 2008

Happy Easter and God Bless to all!

Its Easter Sunday morning and I write this update from my laptop. MOR has been a pretty decent release on MTGO. And the commons are quite fun (unless you hate ww tech with a passion). It has its own LOTR-lite theme to it and seems to be very interesting.

I hope everyone has a beautiful Easter Sunday and share time with family/friends. I look forward to more PDC fun within MTGO!

Monday, March 17, 2008

Happy St Patrick's Day - Go Green PDC :)

Just wanted to wish all my pauper friends, MTGO folks and others that land here a very Happy St Patty's day! Go green and enjoy yourself in a safe and sane way. Build a Green deck today!

We're working more on PDCWARS: Rise of Commonaria (name changed) - building out the map, basic rules and such. Beta to be launched in a few weeks after MOR release is done on MTGO.

I hope to see y'all in the PDC events this week. Lots of good stuff occuring in the PDC PRE scene.

Rock on and may a pot-o-gold land in your lap today.

Peace out
Papa Pauper TW

Thursday, March 13, 2008

More work and signups for Pauper Deck War: Rise of Pauperia/Common Nation

PDCX is Pauper Deck War. A multiweek event we will be beta testing in MTGO shortly. Involving 6-12 players in our first PDCWAR gaming event - it should be a lot of fun. Note that yes we will have prizes for the winner and the top3 finishers overall.

I am seeking out some assistance during this. Game rules engineering and graphics design are needed. If you wish to participate send me a note here at my blog or in MTGO/on MTGO forums.

I have modified my standard deck and will release the latest/greatest with KPA namesake. Kithkin Pauper Army :)

St Patricks Day is nearing upon us and I encourage everyone to build and play at least one green deck this weekend!

Erin Go Braugh!

Sunday, March 9, 2008

Pauper Deck Wars: Rise of Pauperia (PDCX)

PDCX is PAuper Deck Wars: Rise of Pauperia. Its a 4-12 week event with 2 turns per week per player. Its a mix of PDC match games and a hex
gameboard. You will fight for lands and build up your Pauper Nation. This will be the beta and we will need 6-12 players to sign up. Its 2 matches a week for about 6-12
weeks. Your input will be valuable. And the winning prizes include 10 tix, 4x terminate, 4x wild mongrel, a 20x playset of foil land and more.

** many weeks like a league**
**2+ matches per week**
**good prizes for the winners**
**For beta we will do a 9x9 square map system**
**up to 12 players to start in PDCWAR:Rise of Pauperia**

A detailed story line to be posted here and the beta/update information at pdcmagic.com http://www.pdcmagic.com/forums/phpBB2/viewtopic.php?t=1079