Saturday, October 10, 2015

It has been a long while since I played a TCG. I saw Hex, Sol Forge and Infinity Wars in the last year or two and was not impressed. I tried MTGO last year and its lost the "magic community feel" to it. I hope that perhaps Magic Duels will build up to be the future of MTGO. MTGO was great practice and fun for paper Magic and for those of us who could not get to paper events. So after seeing a few games again - I'm playing Infinity Wars. Its interesting and as of the latest patch - VERY playable and fun. It has some great mechanics (makes you think deeply like MTG) but no land/mana starvation issues. Creative animated cards, tradining/drafting/constructed and what I really wish MTG had: Academy and Campaign modes as well as you can play constructed against AI-bots (you choose what type of color/faction you face). Academy does a great deep into/tutorial showing you gameplay mechanics broken into sections. Campaign mode shows you deeper strategies and offers some game situations to "figure how how to win when in a tough situation". So Infinity Wars has the fun of Ranked Play (player vs player), Drafting/Rift (similiar to MTG drafting except you keep playing til you rack up 3 loses) and Constructed play (vs players or bots as listed above). Infinity Wars is available free to play. You can start out with *zero* upfront $$ and play/learn and earn cards, boosters and whats called Infinity Points (in game currency for your achievements). LP, Light Pts are what you can purchase to buy stuff at the in-game store (decks, boosters, etc). Give Infinity Wars a try. Something much deeper than H-stone, less buggy than Hex and adds things that I wish MTGO had to this day....

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